Qualcomm, Gameloft to collaborate on mobile games
Qualcomm has signed an agreement with Gameloft, a video games developer to help optimize its mobile games for Qualcomm’s current and future generation Snapdragon processors, such as the MSM8x55 and dual-core MSM8x60. Gameloft has already worked with Qualcomm to leverage the Adreno GPU for games.
Under the new agreement, Qualcomm and Gameloft will look to expand this relationship across the growing Snapdragon family of processors to optimize Gameloft’s premier games for Android-based devices.
Qualcomm’s Snapdragon dual-core CPU processors include two asynchronous CPU cores. They will run at up to 1.5 GHz per core, with embedded Adreno 220 GPU and advanced multimedia capabilities, including a high performance DSP for Dolby5.1, SRS and other surround sound technologies, Adobe Flash 10 hardware acceleration, video accelerators for full HD 1080p encode and decode and support to display the games on large screen TVs using standards interfaces such as HDMI.
According to Raj Talluri, Vice President of product management for Qualcomm, they are pleased to be working closely with Gameloft to pre-optimize their impressive portfolio of Mobile Games for Snapdragon processors. The combination of Snapdragon’s dynamic Adreno GPU technology along with the game development expertise of Gameloft will bring some of the most exciting game franchises to tablets and smartphones this year.
Gameloft posts increased sales
Mobile game publisher Gameloft announced financial results for the first half of the year that show a 50 percent sales increase over the first half of 2005. Sales totaled €30.5 million for the period, compared to €20.4 million. Downloaded content represented 90 percent of sales, an increase of 100 percent.
However, operating expenses increased more than 80 percent and had it not sold its interest in the jeuxvideo.com site, the company would have experienced a significant loss during that period.
Source- http://www.fiercemobilecontent.com
