www.WirelessFederation.com/news: 2ergo, a leading international provider of integrated mobile products and services with a focus on mobile marketing, mobile business solutions and mobile entertainment, and AT&T’s Youth Marketing Group today announced a joint venture to promote the annual Vans Warped Tour, a popular music and sports festival featuring some of today’s hottest bands and most talented extreme sports athletes.

As part of the agreement, the AT&T Youth Marketing Group will utilize 2ergo’s Mobile Campaign Manager technology to manage pre-tour text messaging campaigns to concert enthusiasts who opt-in via their mobile devices. By texting the words WARPED VANS 09” to short code 826709, consumers can then enter their city of choice to receive customized Warped Tour exclusive stage schedules, information regarding contests and more. (more…)

www.WirelessFederation.com/news: Reliance Communications, India’s leading telecom player, has partnered with UK based mobile marketing company, 3rd Space Services Limited, to launch advertising funded videos on its Reliance Mobile platform. Under the agreement 3rd Space will supply mobile video content to Reliance Communications. It will also offer premium content such as ”Who wants to be a Millionaire”, Bollywood Songs and Films alongside the world’s leading sporting content, available on every data enabled handset within the Reliance network.

Customers will have access to the best free content in exchange for watching an advert embedded within the video. Both companies will focus on bringing in Indian & International advertisers. It is a win-win situation for everyone. (more…)

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www.WirelessFederation.com/news: Vodafone announces today that it has fulfilled its ambition to expand the availability of its mobile advertising services to 18 operating company markets in the last 18 months. Despite the worsening economic climate, Vodafone has also enjoyed strong revenue growth from mobile advertising services during 2008/9 and plans to continue the roll out, expanding both the portfolio of mobile advertising services and their reach.

Over the last year Vodafone Marketing Solutions has run over 2000 campaigns across its global footprint for hundreds of global brands*. While those brands continue to enjoy considerable success with mobile banner campaigns, they are increasingly trying newer mobile advertising formats including the use of branded content, sponsored alerts, opt-in push messaging and advertising on service based text messages**. (more…)

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www.WirelessFederation.com/news: China Telecom has nearly doubled its advertising expenditure in first four months of 2009. China Telecom has also doubled its marketing budget from CNY 481 million to CNY 957 million to push its new eSurfing mobile brand. Whereas the rival operator, China Mobile has only raised its budget by 1.6% to CNY 1.35 billion but had the advantage in the new 3G market as it launched in ten cities before the other operators. China Unicom on the other has reduced its marketing budget in first four months by 34% 316 million from CNY 479 million. However, it is anticipates the company to increase the budget sharply when the company will begin full promotions of its 3G brand WO.

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Breaking News: Blyk, the ad-funded MVNO is closing its doors to consumers. It has finally happened! Blyk has announced that it will now focus on offering its technology to its operator partners.

Antti –hrling, UK CEO of Blyk, said, There won’t be an MVNO when we launch the partnership model. The whole model of engaging is appealing to other operators.”

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www.WirelessFederation.com/news: Turkcell, Turkey’s leading mobile operator, has talked positively about the recent mobile marketing campaigns across the nation.
According to the Turkish mobile operator, mobile based advertising strategies have called for healthy returns and response rates.
Cenk Serdar, chief value added services officer at the company, said this is partly because the mobile channel has allowed it to target customers directly and bring them a relevant message.
Resultant to which he thinks that more brands will use these types of marketing campaigns to generate greater sales.

Mr Serdar further said that mobile marketing could also be a cost-effective way of advertising during the current global recession.

“Mobile is so much less expensive than TV, but with very good results,” he commented. “We feel really great about mobile advertising – we think now the time has come.”

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According to Informa, the worldwide mobile data service revenues in 2008 were targeted at a record breaking $200-plus billion, predicting growth of data services at 79% globally over the next five years, which is believed to one of the key drivers for rapid pace of acceptance of the smartphone.
It was in 2008 that the smartphone phenomena really took off starting in 2007 with the introduction of the iPhone. Last year, Apple brought out its updated iPhone version which was soon followed by a flurry of similarly capable smartphones from major mobile device manufacturers.
With the introduction of Apple’s software development kit, Google’s Android and BlackBerry’s RIM development platform, the potential for developing and deploying mobile content independent of the carrier came to the forefront.
We can expect mobile content providers to take advantage of these development platforms in 2009.
However, while smartphones offer the real potential to act as an extension of the Internet experience, managing user expectations is important for mobile sites.
In 2008, Keynote conducted an extensive usability study on the iPhone and found that a Web site that was perceived to be superior on the desktop could receive an inferior rating on a mobile device.
Increasingly, users will expect that mobile will act as it does on the desktop.
However, there are many factors which drive the mobile navigation, and content cannot expect that mastery of Web content will necessarily result in domination of mobile.
Adapting content to a phone presents a host of technical obstacles to overcome. With the low barriers for switching from your mobile Web site to one that better meets a user’s needs, you want to understand what they need and be prepared to provide it.
The above-mentioned study highlights three key points for content providers.
First, you cannot assume that perceptions on the Internet will carry over to into mobile. What may appear good on a 22-inch monitor is not ideal for the 2-inch LCD. The sites are inherently more difficult to navigate and a good mobile content strategy is required.
Second, speed, reliability and usability are even more important on mobile as customers have expectations carried over from the desktop even if they do not use them in the same way.
Mobile will have a difficult time keeping up with the high bar set for Internet performance.
Finally, the differences between the mobile and Internet experiences are substantial. As more people access the Web via a mobile device, the importance of this gap must be understood.
Optimizing content for a mobile device is clearly critical, and even with smartphones, content is not directly transferrable from one phone to the next.
The importance of performance testing and measuring cannot be understated to succeed in the mobile market.
According to a November survey of 186 mobile content professionals it is seen that 38% do not test their mobile site and another 11% did not know whether they did or not.

As a marketer, one would like to top the list of companies. For this, one needs to make sure that an ongoing test and monitoring strategy is a part of 2009 mobile content program. It may work as an edge to put one’s company over the top.

(Credits: Nisheeth Mohan)

   

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Health is the top most priority of every individual and as well as for the govt. The New Year brings the assurance of improved healthcare for all Americans as the rising cost of health care remains a matter of discussion for the Obama administration.

The administration’s budget director, Peter R. Orzag, is already looking at steps to increase the efficiency of the health care system, develop greater use of health information technology and provide new incentives for disease prevention, healthy living and better care rather than more care.”
This certainly is great news for the nation, but it’s not expected that such improvements will happen quickly.

However, a number of forward-thinking healthcare agencies are already using mobile devices to improve emergency medical care, advance local health initiatives and to affect behavioral change across generations something that has previously proven difficult through a single communication channel.

The sheer scale, utility and omnipresence of mobile phones has formed a global network unrivalled by any other human innovation since the Internet, with society fully embracing the power of voice and text to connect with one another.

And while SMS messaging is rapidly emerging as the latest technological advancement to improve society’s health behaviour, mobile marketing is also allowing healthcare professionals to reach thousands, even millions, of people on a massive scale at significantly lower marketing costs than any traditional medium. It is also enabling healthcare practitioners across public and private sectors to capitalize on this powerful communication tool.

Following are a number of steps that can be used when working with healthcare agencies and providers in developing mobile outreach campaigns and initiatives.

Step 1: Build a permission database

Obtaining permission is the cornerstone to a mobile campaign, delivered in an age where consumers have far greater choice than ever before to control the marketing messages they receive dictating how and when businesses can communicate with them.

We call this the permission marketing era, where organizations and providers must get permission to send messages from consumers and patients by asking them to opt-in to their marketing campaigns.

In this way, communications are respectful, engaging and, most of all, wanted by the recipient, making them far more valuable and effective than traditional advertising.

Step 2: What’s the message?

Being relevant and focused is essential for mobile healthcare campaigns.

For example, we could be working on a campaign to raise ovarian cancer awareness, so including male recipients in this campaign is not going to be effective unless it is a message prompting men to raise this issue with female friends or family. Or take a reproductive health initiative we won’t be targeting boomers or senior citizens with that message.

Keep messages simple, but compelling and make sure they are relevant and timely.

At this point, it is also important to view mobile marketing as transactional we are not just sending a message but starting a dialogue with an audience.
Keep this conversation going, by collecting data, monitor responsiveness towards campaigns and build relationships with the community.

Step 3: Choose the channels and integrate

Organizations must provide their subscribers with content and services that fit their lifestyle and improve their lives. So how is this achieved?

By ensuring that communications are integrated across all media channels, and these also include digital and interactive voice response.

As consumers shift their responsiveness from mass media to personalized messages, don’t leave these languishing on a to-do list somewhere.

Get out of the print rut and learn how to fully integrate marketing channels to create awareness about important health initiatives.

Step 4: Think beyond the SMS

Mobile devices are always on, always connected and so should healthcare agencies be with the community and their needs, and preferences.

While SMS is the most recognized format of marketing via mobile, think beyond the traditional HOWRU2DAY” message.

Think content downloads, surveys, health alerts such as vaccination reminders or even reminders for periodical check-ups and examinations all designed to provide important information and build relationships with the community and subscriber base.

Today, SMS messaging is really the only viable, interactive means of reaching people on a massive scale around the nation. The mobile channel also represents an enormous untapped potential for changing health behaviour on a massive scale.

Our industry has the opportunity to help make the healthcare system more efficient, to help agencies make better use of existing data, to help reduce costs and to help consumers improve their health and their lives through a medium they understand and embrace.

(Credit : Eric Holmen)

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Mobile Phones are a personalized device and now have become the popular tool for advertising and campaigning. In Europe and US, where rapid proliferation sounds exciting for marketers, Japan, Land of rising Sun is a step ahead. According to a report, Japan leads their western counterpart in mobile Internet, mobile email, mobile gaming, mobile television and mobile banking. With a population of 127million, 100 million are internet subscribers and the statistics clearly reveals that that brands operating in Japan are using the mobile channel more intensively, especially considering Japan is the number one consumer of brand named goods.
Hakuhodo, Japan’s second largest advertising agency have created a laudable mobile marketing campaign called ‘World’s Worst War’ for food brand Tohato . This campaign won award for best mobile marketing campaign in 2008, at the annual D&AD awards. Lets take a closer look at what this campaign entails:

Tohato introduced two very spicy snacks, the one called ‘Burning Hell Hot’ and the other, his archenemy, ‘Bazooka Deadly Hot’. The two flavours were represented as masters of an army that could be joined by buying one of the two flavours in the supermarket. Using the QR-codes 2D barcodes – on the packaging, the consumer could join the army of his master in a massive online multiplayer game. Every night at 4 a.m. a new battle between the two armies would start at one of the 31 different online battlefields, indicated with names like ‘Sweet Suckers Execution Hall’ or ‘Ouch, The City of Anal Torture’. By either training or recruiting friends to signup, players could get promoted and have a better chance of winning. So called ‘War Reporters’ send SMS messages to players, keeping them up-to-date with what’s happening in the battlefield. Meanwhile, fanatic players met up on social networks to discuss their strategies, because the evil army that managed to conquer all the battlefields would win the war.

Eight success factors:

Key Pousttchi and Dietmar G. Wiedemann have identified eight key success factors in their paper on mobile viral marketing. The eight elements they’ve identified are: (1) perceived usefulness by recipient; (2) reward for communicator; (3) perceived ease of use; (4) free mobile viral content; (5) initial contacts; (6) critical mass; (7) first mover advantage; and (8) scalability.

Lets discuss each and every factor in relation to the Tohato campaign:

* The campaign should contain value that is perceived useful by the recipient (1). Providing product or service information is a common way to provide this kind of value, but in the case of Tohato the perceived usefulness can be found in entertainment value.

* Users should be encouraged to communicate the campaign to others (2). Tohato rewards people to spread the word by a using a pyramid system. Users gain power when a friend signs up for their army, and in turn keeps on being promoted when friends of friends sign up. This system meant that involvement in the evil armies spread very rapidly across Japan, according to a report.

* It should be as easy as possible to interact with the campaign (3). Any hurdles should get straightened out and the user experience shouldn’t leave any room for required thinking, as usability expert Steve Krug argues.

* Pousttchi and Wiedemann argue that content should be provided for free (4). Users are used to free content from the Internet since content can be copied. Instead, charge them for things that can’t be copied, says senior maverick at Wired magazine Kevin Kelly. (Kelly 2008) Tohato doesn’t charge for the game, but revenue is generated through sold snacks that are needed to join the game in the first place.

* A brand needs initial contacts to get the campaign of the ground (5). The first people that spread the word are very important, since the overall value of a network increases with the square of the number of users, as the Metcalfe law prescribes. (Carl Shapiro 1999) There is a critical mass point too, indicating the minimum of users needed for the campaign to succeed (6). This is especially essential with multiplayer games like Tohato’s that can’t be played individually.

* A first mover advantage entails that in the initial phases the campaign should have no competitors in the perception of the users (7). It is unclear whether Tohato’s campaign was perceived as being something new, but according to marketing authors Alan Moore and Tomi T. Ahonen the campaign is remarkable to say the least. (Ahonen 2008)

* And finally, when striving for a successful campaign it should be build for scalability (8). It needs to be able to handle the amount of eyeballs you’re hoping to attract. In the case of Tohato it had to digest up to 100.000 page views per day from a total of 10.000 participants. (Hakuhodo 2008).

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The Brief:
Kraft Foods teamed up with YOC to create a mobile campaign to promote the launch of their new instant coffee products, Jacobs 3in1/2in1. The campaign was an integration with traditional media and offers consumers a simple way of placing an order for sample product using their mobile. With the defining of the target group and testers, the campaign minimized the wastage of resources and the associated costs required to reach the consumers.

Objectives:

Primarily, the objective of Kraft’s mobile sampling campaign was to bring its Jacobs 3in1/2in1 coffee products to a target group which has an acceptance towards new products and are considered to be appropriate opinion leaders for innovation.
Moreover, the additional aims of this campaign were to have a maximized access to the target group and reduce the cost involved in product distribution. The success story of the campaign laid in its transparency and easy measurement.

Solution:

The campaign placed control directly with the consumer i them to send an SMS to request a sample once they had seen a print or television advert. Promoting the mobile campaign through traditional media provided users with a direct opportunity to interact with the brand and request a sample via their mobile, only if they were interested in the product.

YOC also provided a community of selected and profiled individuals as part of the target group. This group of targeted opted-in mobile users received push text messages inviting them to text their details to a short code to receive a product sample in the post. Text messages were only sent directly to YOC Community members who had already opted to receive targeted messages and were part of the defined target group. Following MMA guidelines, the campaign placed choice and control in the hands of the consumer.

The campaign’s success story started with the promotion across print and TV media, giving short codes and key words for the consumers to send SMS with the specific keyword to the campaign short code, enabling them to respond and request for required sample. The senders are then given a WAP push link to the sampling portal which can be accessed through their mobile and then the user can key in their personal details in order to receive the sample.
Along with the traditional media campaigns, banners ads were placed on the Vodafone portal on the Nokia, Sat1, Pro7 Mobil MTV, Viva and Viva and YOC.mobi sites.
The direct control of the campaign was left in the hands of the consumer, enabling them to send an SMS to request for the sample after viewing the print or TV commercial. Using the traditional media for promotion helped the consumers to interact directly with brand and if interested could request for sample using their mobile devices. A perfect blend of all media.

Results:

The Kraft Jacob 3in1/2in1 campaign which ran across television, print and the mobile advertising channels received nearly half a million samples placed directly into the target group. Nearly 0.45 million users registered with Jacobs throughout the campaign making the mobile sampling a success story. More than 80,000 users registered their details to be used for permission based marketing in the future.

0.4% of users who saw the television advert ordered a product sample via the mobile. The campaign saw high responses from mobile portal users that were led directly from mobile banner advertising to the mobile registration portal. Almost 650 banners were placed on selected portals relevant to the target group and these achieved a click-though rate of more than 3%. 250,000 text messages were sent to the profiled opted-in yoc_community members who were part of the defined target group. Thanks to the detailed profiling and selection of community members, 10.6% responded and YOC distributed more than 26,000 samples to these respondents.

Kraft Marketing Manager Marco Gottschalk said: The success of the campaign, especially in the mobile sector, exceeded our expectations. The mobile phone has hereby established itself as promotional tool.”

   

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